Ah, broke free from continuously populated quarters of Ukraine. Open steppe, goes east by southeast with comparatively little occupation, until growing even less populated to the coast of the Caspian. As I swing around this side from now on, it gets progressively easier.
Kamenskoye is interesting; an isolated river port, few facilities (type-6), a natural backwater accumulating thieves, river pirates, smugglers, adventurer-merchants bound for the Orient and minions of all sorts. A good jumping off point, a destination to find someone who knows something about an obscure part of the world... and a long and potentially harrowing journey to reach a poorly maintained and unsafe wharf-front. Sounds ideal.
Technically, the town is under the suzerainty of the Zaporozhian cossacks. I mentioned these before. This fiercely aggressive peoples are based in the "Zaporozhian Sich," which are lands following the east bank of the Dneiper. Their number includes Bohdan Khmelnitsky, whom some will remember is waging a private war against Poland in the time of my game world; as the lands to the south and east of Zaporozhian are, unlike real history, occupied by non-human orcs, haruchai, ogres and trolls, they have larger problems than the Poles... but generally, the sweep of the land is so large that there are ways to be safe, while those on horseback can see a long way. A party on its own, on horseback, would surely be quickly outnumbered; a party on foot would have much to fear from a small cavalry that might seem to appear from nowhere.
Kamenskoye is interesting; an isolated river port, few facilities (type-6), a natural backwater accumulating thieves, river pirates, smugglers, adventurer-merchants bound for the Orient and minions of all sorts. A good jumping off point, a destination to find someone who knows something about an obscure part of the world... and a long and potentially harrowing journey to reach a poorly maintained and unsafe wharf-front. Sounds ideal.
Technically, the town is under the suzerainty of the Zaporozhian cossacks. I mentioned these before. This fiercely aggressive peoples are based in the "Zaporozhian Sich," which are lands following the east bank of the Dneiper. Their number includes Bohdan Khmelnitsky, whom some will remember is waging a private war against Poland in the time of my game world; as the lands to the south and east of Zaporozhian are, unlike real history, occupied by non-human orcs, haruchai, ogres and trolls, they have larger problems than the Poles... but generally, the sweep of the land is so large that there are ways to be safe, while those on horseback can see a long way. A party on its own, on horseback, would surely be quickly outnumbered; a party on foot would have much to fear from a small cavalry that might seem to appear from nowhere.
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