This is the 8th post in the province of Further Rumelia. Some provinces are just bigger, is all.
Sunday, 29 January 2023
Further Rumelia, around Marsa
Moving south from the last post:
The denser areas do take more time. I'm tasked to search for the various town names, and then there's additional roads to add as well. On the whole, I think these spaces form a framework around places the characters would actually want to adventure. I've never fully realised a game world with this density of population, which means I've never in-depth run a place with multiple type-1 hexes clustered together and a town every six miles. I've given it some thought, but I think that until I actually try to run such a place, with the player's involvement, I won't have a handle on what that'll be like.
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