Ran D&D last night, so just doing one section today. D&D and all that.
Lakany is also a made-up name. The Ottoman sanjak conforms to the modern Mykolaiv province (and we've heard about Mykolaiv in the news, these last months). It's just south of the map above. The region was part of Little Tartary in the 17th century; Mykolaiv wasn't founded until 1789 ... so it shouldn't exist at all in my game.
However, I conceived a rule with regards to making my game world from the beginning, that if a province's population calculated at less than 1 person per square mile, it would be envisioned as occupied by non-humans. Subtracting Nikolaev from the population of the province dropped it below that ... so the whole was assigned a half-orc/haruchai population as a leftover from the Mongol invasion.
Haruchai population is very small, just 2%; they hold most of the dominant positions in the province. It's much better controlled than Vassia, though it's also less developed overall. Much of Vassia's population is mixed half-orc and human, with the former losing ground as human cossacks entrench themselves. But Lakany is just 10% human, with many of those being Greek and Ottoman traders rather than cossacks. Lakany is an important market centre.
Let me get to the completed map.
Ol'viopol is a significant fortress, holding the bend of the Southern Bug ... which also serves as a defensive against the eastern tribes. Still, as Vassia becomes more of a fiery conflict, it will spill into Lakany and inevitably the Ottomans will lose their grip on both sanjaks.
I'm feeling this slow progression through Ukraine. I'd really like to get out of it, so I can jump across the Black Sea and start hating the passage through Bulgaria instead. This is all fascinating, that I'll admit, but too much on one kind of terrain eventually preys upon my motivation. Soon, though. The Black Sea is just 15-18 sections away. Might even reach it before January, depending on how Christmas goes.
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