Friday 16 December 2022

Vassia and Kiyev, around Voghrad

Three sections today, with three 20m hexes on the Kiyev map and three on the Dneiper map.  I'm almost finished the Kiyev map.  I for one will be grateful.

Starting with the Kiyev side:


This is fairly wild land, and completes the last southern corner of Kiyev.  To the south is "Lakany," also a part of Little Tartary.  The course of the Southern Bug I plotted long ago was pushed south, so that left-hand hex is going to be awfully empty, with one miserable cart path.


Only one empty steppe hex was generated, though I expected more.  The random generation has been very spaced out, with type-1 hexes continuing to be skipped.  Note that Kranshan's location was almost plotted correctly.  Luck, I suppose.

Now, here's the Dneiper side, not done:


I forgot to mention yesterday that Vassia is an "sanjak," which merely means province.  They're ruled over by a Bey, who is responsible for collection of taxes and sending them to Constantinople.  For a party to raid a tax train would be a very bad thing ... heh heh.

Here's the central part of Vassia done.  Note the considerably greater infrastructure.


I still only got a single type-1 hex.  This spreads the population more evenly over the area, so that there are more little villages and fewer facilities.  I still haven't come across a settlement with more than 5,000 people, since completing the hammer page.

Both Voghrad and Vik fell into the gaps between hexes, so both are backwards with regards to development.  Given yesterday's description of the territory, this makes sense.  We can imagine these settlements as being plagued by raids, internal fighting, government indifference or exhaustively heavy taxes, providing for an unhappy people.  Given that there are six groups fighting or intriguing over this territory, Poles, Kiyevans, Turks, Tatars, Cossacks and Russians, that's to be expected.

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